BRIANNA SHUTTLEWORTH
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Prototype

Explore surreal 3D narrative space
Picture
Goals: learn more about creating a narrative in 3D

One of my first prototypes, I wanted to create a dreamy strange world where you walked around and talked to a few animals. 

Most the games I had worked on before were primary in 2D, this was just exploring what worked from that frame into a 3D space and learning what else I had to manage. 
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Play on Itch.io

Fun things I learned: 

  • Narrative within a 3D Space
  • Implemented Fungus
  • Post processing
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  • Home
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    • Digital Games
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  • Resume/CV