BRIANNA SHUTTLEWORTH
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Prototype

Utilize Video within a game world
Picture
Goals: to utilize real video within a more game world context

Tried to build faux puzzles that would incorporate if you were holding videos above their 3D modeled counterpart. Testing look and feeling to create a creepy, but interesting world.

Fun things I learned: 

  • Using video as texture
  • Building a sensation 
  • More about 3D Sound
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  • Home
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    • Digital Games
    • Analog Games
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  • Resume/CV