BRIANNA SHUTTLEWORTH
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Hi, I'm  Brianna Shuttleworth!
An experienced Senior Game Designer and all around powerhouse within games.

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Currently: Senior Game Designer at Begin

Begin is a digital and physical product line that has been developed to help children ages 1-10 explore their creativity and create a deeper love of learning. 

I led the game design for multiple digital products and have worked from concept to live-ops. 
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Learn & Grow (iOS/Android/Fire)

  • Provided vision and direction for interactive content and games; taking them from concept phase,
    through production and into live ops. 
  • Shipped content that outperformed past content engagement by 200%.
  • Brought to life an original IP that was contextually connected to content and full of delight. 
  • Wrote and directed VO sessions with talent actors. 

Tools I'm dangerous in... 

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Unity

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Figma

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Unreal

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Blender

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Learn with Sesame ​(iOS/Android)

  • Worked to create content with a world-known IP, adhering to character guides and brand approval.
  • Got to make the dream Foodie Truck game 

What I can bring to your team...

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Prototyping 

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Narrative

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Leadership

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VO Direction

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Mary Worth (in-development PC)

  • Coming-of-age cathartic horror game.
  • Working as lead game designer and prototyping core mechanics. 
  • Collaboration with Kori Valz.
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Dial a Demon (iOS)

  • Dial a Demon is a real-time narrative mobile game that takes place over the course of a week. 
  • Worked as the narrative system designer helping to create the core flow of the interactions present in the game.
  • Wrote steamy content that navigated a sex positive experience. 

Additional Projects (never stop tinkering) 


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  • Home
  • Games
    • Digital Games
    • Analog Games
  • Projects
  • Resume/CV